Code (Rollover Images)

Menu: General Information

Menu: Also On

Menu: Artworks

Sunday, March 8, 2026

The Artist's RPG / Colors


UNDERSTANDING THE PALETTE
Within this game, and its entire system, colors are essential. The lack thereof, notable too. Intriguing and fascinating properties and relationships are inherent to them. Studying them closely can lead to a profound understanding of what makes the world come “alive”.


COMPLEXITY
Among the chromatic colors, there are primary, secondary, and tertiary colors.

Primary colors can be considered the simplest, most straightforward, and therefore direct. Secondary colors can be considered somewhere in between, carrying two colors, and hold a balance. Tertiary colors can be considered the most complex, a mix of much of this and some of that, and therefore elaborate.

You can get to know a color by itself and by what other colors it produces or is produced from.

TEMPERATURE
Among the chromatic colors, there are also warm and cool colors.

Warm colors can be considered comparatively active and aggressive. While cool colors can be considered comparatively passive and receptive. Hot&Cold colors… both.

However, they are all teachers and scholars in their own realms.

COMPANIONSHIP
Furthermore, there is the concept of complementary colors, which work well together in different settings, taking off the other’s excesses and covering for their lacks. Paired, they can be a team for a specific purpose.

• Discovery & Insight: “Charters.”
• Management & Distribution: “Providers.”
• Execution & Formulas: “Solvers.”
• Striving & Optimization: “Enterprisers.”
• Mobilization & Cooperation: “Revolutionaries.”
• Tending & Restoration: “Cultivators.”

Yet, other sorts of teams can certainly also be formed.

LUMINOSITY
Alternatively, when it comes to achromatic colors, there is white, black, and gray between them.

Quite consistently, white and black affect how light or dark it gets, and can be associated with figurative highs or lows. But something else happens with gray, as a blend of both, pulling in opposite directions, remaining surface-level, muting instead.


COMBOS
Last but not least, something peculiar manifests in this universe. We have what we call combo colors. Basically.

They are centered on a lighter or darker version of the colors sitting at the center of the warm or cold regions, and can, to an extent, draw from and lean on colors around them. They represent earth, sand, caves, and skies. And fundamentally become a maze of depth and/or breadth.

Being inner and outer, above and below, some would say that there’s a mythical quality to them, as they transcend and withstand the test of time…