Code (Rollover Images)

Menu: General Information

Menu: Also On

Menu: Artworks


Sunday, May 12, 2024

Taking a Perspective


What is the perspective you’re taking? From which spot are you looking at things? This is something else to consider when making your work. You may go with a default, straightforward, line of vision. Or you could switch it around a bit more to make your work more compelling. To reveal and capture different sides and views of things. And ways to look at them. Direction, angle, distance, visibility. They all come into play.

• Direction
Where are you looking at? And how much are you seeing?

• Angle
Are you looking up, down, tilting slightly? How does that change what you are seeing?

• Distance
From how far away or up close are you looking? What context around it does it give or what minute details are you seeing?

• Visibility
What comes in between what you’re looking at? Is it getting blurry and foggy or are there other matter and objects blocking what you are seeing?


Furthermore, if you are getting technical, you could notice what is called a vanishing point. That is the point to which the lines and outlines that make out the visuals seem to be pulled to as perspective “shapes” them. It is possible for there to be a single vanishing point within a picture. But there can certainly be more than one as well while being realistic (and can get crazy in surrealism). Vanishing points can be marked and evident, being clearly reached, but they often hide behind planes (surfaces, barriers, etc.) while still “magnetizing” the forms affected.

CREDIT: AI-Generated Examples done on Leonardo.AI